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Dafydd Hibbard
Dafydd Hibbard
BASICS
name.Dafydd Hibbard
nicknames."Daffy"
age.30
date of birth.30 July 1988
status.Single
species.Inita
height.5ft 10
hair.Brown
eyes.Blue
build.Slim
ethnicity.White
birthplace.Wales
residence.Anywhere
sexuality.Bisexual
dating.N/A
faceclaim.Alexander Vlahos
Storylines
DATETITLE
DATETITLE
Other Roles
main.Dafydd Hibbard
second.N/A
third.N/A
“Gypsies, tramps, and thieves!

We'd hear it from the people of the town”

PERSONALITY
Positive Characteristics: Altruistic | Creative | Autonomous
Negative Characteristics: Impulsive | Quarrelsome | Anxious
Relationships
-FAMILY-

-FRIENDS-

Power
HERE

♫ LET IT GROW! ♫
Plant Manipulation

He can create, shape and manipulate plants, including wood, vines, plants, moss, and parts of the plants, such as leaves, seeds, fruits and flowers. He can cause plants to grow, move/attack, mutate plants by rearranging DNA structure and revive withered or dead plants.

He can use his power for defence and support, cause flowers and other plants to bloom instantaneously, manipulate tree branches to use them as whip-like weapons, control spores and pollen, and bring plants back to life and make them sprout seeds/fruits/berries.

Unless he absolutely has to, he has the ability to deal a series of offensive techniques on a target. Using the plants as weapons enables him to grasp and strike continuously with vines and roots, project thorns at a shorter distance, and quickly regenerate the withering "weapons". It would take a great deal of energy on his part to do so. He can grow vines to entangle enemies, to climb around a target's neck, causing choking, or strike using plants with thorns or with branches.

A more subtle technique is to release damaging toxins and pheromones, affecting targets in which conditions should be treated quickly with ailments. He has to be in possession of toxic plants and it affects him as well as others, should he choose to use this technique. Doing this would damage his neutrality which is why he would only resort to this if his life was at stake.

Is unable to create plants from nothing; being limited to manipulating only from already existing sources. Is powerless in areas without plants or at least the potential for plants to grow (infertile/barren soil). High levels of radiation in a concentrated area cause defect in the ability. The more magic he uses will weaken him quicker. He is limited to how many plants and how long he can control them. Distance, mass, precision, etc. of the plant depend upon the knowledge, skill, and strength he possesses and his power's natural limits. Attacks from Water, Air Manipulation and Ice Manipulation can pose an issue. Susceptible to lightning strikes.

He can't grow giant beanstalks and climb up to the sky. He could pull roots up out of the ground and he could use that to defend himself against threats, but he can't make the earth swallow you or make quicksand happen. He can only control plants and if you have anything sharp to protect yourself with, it would disarm him rather quickly.

History

Originating from Wales, Daffy grew up a fairly happy boy (even with such a lifestyle, being constantly on the move, home-schooled in a way, and in slight poverty) Daffy’s mother made it happy, she always made sure her son never went without, she always put him first even if that meant she had to go without. Use of abilities was the norm for Daffy’s, his mother used her ability of fire for jobs around their boathouse or just the usual chores… (his fondest memory of his mother was when she manipulated the dancing flames to make pictures of dragons flying), he'd even see it among others within their traveling community. So when Daffy’s own talent of Earth came to light at age of 7, he was lucky enough to have the support off of his mother, who encouraged him to use it, to practice, to learn his limits.

At 12, of course, he has a ceremony, in-fact within his traveling community an Initia ceremony is a celebration that could last for days, the food, the music, and underage drinking, it was a time Daffy will never forget. Having such a childhood gave Daffy a lot of freedom, having him grow into a verbally powerful, street-wise, cunning, dreamer. An individual who openly rebels against whomever or whatever he sees fit's so he can stand for what he believes in and as a result this often gets him into some trouble. With such a personality he has rarely little trouble in making friends but holding down a job, on the other hand, is a little bit of a challenge. He will often grow bored with being 'stuck' doing the same thing day in day out, or perhaps due to his lack of a proper education would be his downfall, Daffy lacks the simple knowledge in the basic levels of reading and writing or there is another simple reason to his inability to keep a job is that at some point there will be some form of disagreement arises between him and another worker or him and the higher management. So he does what jobs he can these job's are mostly hand on task's, cash in hand on jobs, especially in gardening, he sometimes busks in the city for coins and on occasion, he would set up a stool at the market and yes the occasional drug run... but if you could grow cannabis in the time it takes to snap your fingers wouldn't you?.

Daffy’s mother grew very ill during their passing through Salem, which resulted in her having to be admitted to hospital and then that resulted in their supposed traveling community… their family to abandon the single mother and her boy to continue their travels. His mother passed away a month later when he was 18, leaving him their boathouse, however, the debts burdened on him from the stupid medical bills and his mother's funeral arrangements… Daffy had to sell the boat (to this day such a decision breaks his heart.) Since then he had been backpacking and hitchhiking his to Colorado where he now has come to Evermore… Will he settle? Will he find others like him? Or is he just passing by?

code by wearestardust @ supersuits/Edited by Dominic

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