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You awoke with ice beneath your fingertips, a tremble in your spine, and a sensation of loss. However, when you tried to remember who you were, or who you might have been - only blank spaces occupied your mind. In such a moment, you felt a staggering amount of vulnerability, but then a touch of warm fingertips gripped your bare shoulder. A girl met your gaze, with long waves of curls, which were the color of sangria that matched her cheeks.
She took you in and patched you up, but she shivered away at the sight of your torn flesh, which left a distinct marking of ink on the skin. She resumed her duties nonetheless. In the wilderness of Alaska, you occupied a small hut with the girl that saved you. Isolated and confused, you allowed the girl to take care of you. However, you never got used to the feeling of wool against your skin. The itchiness that came from such things, it even crawled into your throat. Alaska couldn’t offer you the comfort you coveted, or the answers you sought. So, you left.
Traveling like a tumbleweed in the sea of the desert, you drifted like a nomad on a path to nowhere. During your journeys, you met many people, some who would permanently leave a stain on your heart, and others who couldn’t punch into your memory. In the coolness of the harrowing nights, you’d relax next to a fire, sometimes with a companion, but mostly alone. Some nights, you’d even dance by the fire and let peculiar noises escape your throat, which awarded you awkward gazes.
You desired more, craved more, and yearned for more. Above all things, you wanted answers. But, they only came in forms in the night skies. As you rested your head on a bed of branches, watching the stars warp the night sky, memories gently faded back in, just as quickly as they departed. Until one night, everything changed in a catastrophic blink of an eye. You were soundly sleeping when you heard the rush of footsteps. Power trickled from your fingertips; after all, you always knew you were opposed. Distinctive, perhaps? They were unlike the people you met on your ventures; there was a different look inside their eyes. They feared you.
They took you away to a place you had never been to before, but in their hushed talks, you knew that there were others like you on this island. The Isle of Sky was the place that would become a new home, if a home was what you could call it - as it grew to become your prison. Perched in hidden places, you met a girl like you, one who spoke of time rifts and distant dreams of safety and freedom. Trapped in such confines, you didn't feel safe but trapped like a broken mare ready to ride. Asha, the girl with flaxen colored hair, she helped you in ways you didn't expect. She gave you the family you so severely wanted, and the answers you wished for.
In the Isle, there were many restrictions you had to follow - but you could paint. Tucked away in a quiet corner, you'd let your supple fingers gently stroke a canvas, giving the dreary place a bit of color. Asha would run through the halls, with bleary eyes and frosty demeanor. You stuck close to your people, having a kinship that couldn't be explained. And when she came in the night, you couldn't help but bring the island to its knees.
Energy molded in the sky, as you fled with your people to a place of sanctuary and understanding. But the fight ensued, as you tore through the crowds, using your own energy to help the destruction. The island was never your home, but your people were. Fear didn't beat in your heart anymore, only the need to stand beside your people. After the chaos departed, the island had been shaken. But, you couldn't find Asha? The girl who draped herself in frost was gone. You still carried a piece of her with you, during your adventures of finding sanctuary.,
Arriving in Evermore, you couldn't believe you were faced with the enemy once more. The ones who locked you up without little regard to giving a key. The ones who offered you protection and took it back like a thief in the night. This was a new chance, you knew. A chance for a life filled with peace, but with the presence of those who stole your freedom once before - you're leery but in good spirits. Deep inside the heart of Evermore, you have a family now. A new family and that's something worth fighting for.
Oblivious - He’s completely unaware of his surroundings. Always venturing somewhere between a daydream and an actual dream, his mind is in the cosmos.
Timid - Ellis is naturally shy, which can be mistaken for melancholy (perhaps it is?) A smile frequently appears on his tenuous features, but words seldomly leave his lips.
Unpredictable - One of Ellis’s major downfalls is his actions, almost wily like a fox, covered with a sheep-like nature. His actions weave an intricate web of chaos, which means you’ll never be able to predict his next move, and honestly - neither can he.
Playful - He’s never been too serious. Ellis appreciates a good time, especially when it involves someone he cares for. He’s gentle in nature and can casually be seen frolicking in the ‘goodtimes’.
Artistic - The feeling of a rough canvas against his supple fingers is something that genuinely excites him. Ellis loves to paint and spends a lot of time doing so, which is another way for him to express emotions in a timid fashion. Adaptable - If there is one thing Ellis can do, it’s adapt. He can fit in like a goldfish in a pet store, just silent among the other creatures. This didn’t come naturally, this trait was learned through trial and error.
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